TV Guide Heroes & Icons Network Sunday

> Night on TV
00:00
The Luftwaffe brings the war to the 918th, targeting their base at Archbury, and especially distressed over A WRAF sergeant's death, the Chaplain strikes back.
01:00
While Jonas is faced with a difficult decision after Bravo team's helicopter goes down during a mission, Molly helps a retired unit member with his addiction.
02:00
The Unit enters a CIA program designed to simulate the POW experience thinking they will be guards, and instead are subjected to days and days of torture.
03:00
After an attempt to buy some surface-to-air missiles from a drug lord falls through, the unit must track down the weapons before they leave the country.
04:00
A young lady experiences trouble on the road when she gets a flat tire, when is made even more intense when a biker stops by her side of the road.
05:00
Reno interferes with a dispute between two powerful yakuza while on the pursuit of seems to be an ordinary bounty; yakuza kidnaps teenage girl.
06:00
The host performs experiments to demonstrate specific scientific principles related to selected scientific fields, including biology, chemistry and physics.
06:30
A girl shows her manual TV Crank Remote; a boy presents a hockey helmet he designed with air bag cushioning; two teams compete in the invent-off challenge.
07:00
The hosts explore a wide range of topics, from history and critical inventions to natural wonders and science in a quest to find all the answers.
07:30
An expedition throughout the animal kingdom with the goal of investigating traits and characters that are unique to different animals.
08:00
Trouble arises when a fire breaks out in a historic church; rescuers arrive on scene when an apartment complex suddenly goes up in flames.
08:30
During a flash flood, rescuers hope to save a family trapped in their vehicle; a teenager falls into a frozen lake, so first responders leap into action.
09:00
The Archer has his eyes set on stealing from the rich and giving to himself, as he dresses like Robin Hood and breaks into Wayne Manor to take expensive goods
09:30
The Archer has captured Batman and Robin and is holding them off until he can get away with hijacking an armored car he believes to be carrying millions.
10:00
Diana helps the police find a car theft ring, as well as a stolen Rolls Royce which contains a valuable microfilm hidden within a hood ornament.
11:00
Clark, Lois and Jimmy head north to Canada, where they are asked to investigate local reports of a werewolf that has supposedly been attacking lumberjacks.
11:30
After a recent surge of criminal activity threatens to bring chaos to Metropolis, Superman vows to bring it all to an end by pursuing each boss, one by one.
12:00
Clark and Lois venture to a small Texas town to investigate the world's deepest oil well, but they discover that the oil well is being boarded up.
12:30
A grotesque-looking race of subterranean men escapes to the earth's surface, where their presence arouses a panic of fear and violence.
13:00
Ranger Walker encounters the group of thieving criminals that has stolen a laser device before losing possession of it to other thieves.
14:00
The conniving son of a diplomat is prevented from being convicted of assaulting Gage by diplomatic immunity, until drug-related deals are unearthed.
15:00
A hate organization kills an FBI agent and a Judge who put away one of their members, then plans to wreak havoc on a unity festival.
16:00
The ruthless leader of a notorious drug syndicate captures Alex and Sydney, leading the rest of the Rangers to go undercover as ranch hands.
17:00
Fellow Rangers Walker, Trivette and Gage race against time in order to make it to Mexico and perform a daring rescue for Alex and Sydney.

Sunday Night TV on Heroes & Icons Network

18:00
Cordell and Cassie discover they aren't the only ones keeping secrets, leaving Cassie wondering who she can trust; the rest of the family go on a horse rescue.
19:00
Cordell and Cassie scramble to learn more about Grey Flag's sinister plans; Liam and Stella's plan comes together with the help of a philanthropist.
20:00
A powerful and peace-loving alien race pits Kirk against a lizard-like enemy to settle their dispute in single combat to the death.
21:00
Ensign Ro, recently returned from a training course, is sent to infiltrate a rebel group, but soon begins to sympathize with their cause.
22:00
A con artist comes into possession of a device that controls fortune, and competes with Quark; O'Brien attempts to keep up with Dr. Bashir in racquetball.
23:00
Neelix entertains young Naomi with a fantastical holonovel while the others search for her mother, whose flyer crashed into a planet during an ion storm.
00:00
The crew of the Enterprise pursues Dr. Arik Soong into hostile Klingon territory in an attempt to stop him from raising an army of his augmented creations.
01:00
Darius, an Immortal and priest, sends word that his one-time protégé, Grayson, has become disillusioned and is now stalking Darius's other students.
02:00
A professional assassin crosses paths with Duncan in modern-day Paris, where he employs a gang of killer mimes.
03:00
MacLeod meets a criminal Immortal who uses poison gas to commit robbery, killing anyone who gets in his way; Richie falls for a mysterious older woman.
04:00
A convict who looks a lot like Reno is caught by some police officers who work for Dutch; they let him go on the condition he commits crimes as Reno.
05:00
Reno takes on a bounty and must capture a gangster and his three sons, who are all part of a motorcycle gang; Reno gets some unexpected help from a bank robber.

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