Scooby and his pals travel across the country in their van to solve cases involving hauntings, monsters and the paranormal, and Scooby's nephew joins the group.
Scooby and his pals travel across the country in their van to solve cases involving hauntings, monsters and the paranormal, and Scooby's nephew joins the group.
Scooby Doo and the gang decide to go on a vacation to Italy, where they encounter a zombie gladiator with the mysterious ability to trigger volcano eruptions.
The Quests travel to Calcutta to investigate reports of nerve gas being used on local residents, and Hadji saves Dr. Quest from an assassination attempt.
Jonny finds an ancient Spanish coin near a shipwreck in the Caribbean Sea, and as he shows off his find, pirates board the boat and take the Quest team hostage.
Ben spots a monster in the lake right after scaring Gwen, but no one believes him until the next day while fishing and Captain Shaw identifies the monster.
Grandpa Max and Ben visit Aunt Vera for the weekend at her retirement center, where Ben learns of an alien species of shape-shifters that are taking over.
Elmer changes the scenery around and moves Bugs' hole, angering Bugs, and Bugs gets so fed up that he doesn't move until everything is restored to normal.
Foghorn's friend Rhode Island Red decides to pay him a visit, but Foggy doesn't like him, so when Red shows up, Foggy does everything he can to make him leave.
Pepe chases a cat who painted a white stripe on her back to avoid some dogs; she runs in the park and even out to the mountains but she can't escape Pepe.
A robotic maid arrives and causes chaos throughout the house as it tries to catch Jerry; Spike and Tyke find that fishing is hard; Droopy goes on safari.
Droopy and his trusty companion Drpple race to the rescue of a beautiful princess from deep in the jungle, but the dastardly McWolf is hot on their trail.
While on a fishing trip, Scooby and the gang find an ancient caveman that has been preserved in a block of ice, so they decide to transport it to a freezer.
A phantom causes trouble as the gang explores a theater in Paris; an alien plans to use clones of Shaggy, Scooby and Scrappy to take over planet Earth.
The gang stumbles into an angry lion's den while on a butterfly hunt; Scooby and his pals find trouble at a carnival; the gang encounters prehistoric creatures.
Daffy Duck accidentally sends an insulting email to everyone he knows and now has to pay the price; Lola and her parents want Bugs to be in their family photo.
Bugs Bunny loses his glove and with it goes his identity, so he goes in search of a replacement only to take on the identity of the type of gloves he buys.
A young Tasmanian Devil and his family experience outrageous adventures in the land of Tazmania, and they must overcome a variety of intriguing obstacles.
Elmer changes the scenery around and moves Bugs' hole, angering Bugs, and Bugs gets so fed up that he doesn't move until everything is restored to normal.
Foghorn's friend Rhode Island Red decides to pay him a visit, but Foggy doesn't like him, so when Red shows up, Foggy does everything he can to make him leave.
Pepe chases a cat who painted a white stripe on her back to avoid some dogs; she runs in the park and even out to the mountains but she can't escape Pepe.
Scooby and the gang travel to New Orleans for the Mardi Gras celebration, where they take a haunted tour of the city and discover two Civil War-era ghosts.
In Las Vegas, Scooby and the gang investigate the mystery of a deceased magician that haunts the theatre where singer Lindsay Pagano is scheduled to perform.
The gang is stranded at the Burlington Library, which has a history of wolf creature attacks, after a landslide forces them to give up their ski vacation.
The Scarebear attacks Mayor Nettles and Sheriff Stone, so the gang investigates and discovers toxic lithium has been spilled in the woods, resulting in mutants.
While on a fishing trip, Scooby and the gang find an ancient caveman that has been preserved in a block of ice, so they decide to transport it to a freezer.
Fred brings home a kitten he found on a fishing trip without understanding how big it will get, and soon it becomes a full-size lion with a kingly appetite.
A man is on a campaign run for president along with his fellow rival, but problems ensue when one woman's vote will determine the outcome of the election.
A man finds himself excited to be spending Christmas with his nephews at his girlfriend's house, but problems quickly ensue when a man dressed as Santa arrives.
An uncle tells his nephews about a family member who encounters a big bully, and when he ate spinach, he gained huge muscles and stood up to his bully.
A woman finds herself telling horror stories to her two friends, but problems ensue when one friend decides to go to extremes in hopes of frightening them.
Two men find themselves working together as movers for a moving company, but problems ensue when they are hired to move the belongings of a beautiful woman.
A phantom causes trouble as the gang explores a theater in Paris; an alien plans to use clones of Shaggy, Scooby and Scrappy to take over planet Earth.
The gang stumbles into an angry lion's den while on a butterfly hunt; Scooby and his pals find trouble at a carnival; the gang encounters prehistoric creatures.
Race and the boys experience trouble with the plane and are forced to land in unchartered jungle, and a tribe of hostile Pygmy warriors closes in on them.
In the forests of Canada, the Quest team is searching for petrified wood samples when they meet a gang of loggers, a Native American and a suspicious werewolf.
Thundarr uses the knowledge of a prophecy to go about defeating a powerful wizard, yet the prophecy requires three certain women who won't be easy to find.
Numbuh 1 has a secret girlfriend who is set on controling his mind; Numbuh 5 goes on a secret mission to find nachos at the children from down the lane's house.
All the teenagers in the KND's hometown have formed a group called The Point; A fly finds it's way into the KND headquarters and gets five different reactions.